It’s been way too long time since my last post and a lot of exciting things have happened since.
I’ve partnered up with an indie publisher Versus Evil and started my own company, Tuatara Games.
Let Them Come has been to multiple game shows around the world. Pax East in Boston, Rezzed and CoxCon in London and recently Pax West in Seattle. A ton of people and media outlets have played the game and the response has been great. You can read some of the impressions here:
“Let Them Come May Be This Year’s Best Dumb Game”
Check out the Twitch stream from Pax West to see me talk about some of the planned Twitch features Let Them Come will ship with. In short, anyone will be able to broadcast the game with Twitch and have their viewers influence the gameplay.
Let Them Come is coming soon so check out our Steam store page to add it to your wishlist!
With the release of the first official trailer, Let Them Come has been picking up momentum. Click on the logos to read about some first impressions!
Touch Tap Play:
Development on Let Them Come is progressing nicely. I’ve recently completed a marketing milestone where I set out to release the first game trailer and a new website. I’m currently developing new items/enemy types and working on Android and iOS integration.
New game website:
Here’s a very early look at Let Them Come by youtuber Fork!
In response to some of his comments and suggestions:
-You will advance to new areas.
-There will be a bestiary detailing enemies you encounter.
-There will be a lot more enemy and item variety.
-Combat will be even gorier and more satisfying.
For the last three months I’ve been working on a pixel art shoot’em up game in my spare time, called Let Them Come. It’s inspired by retro action classics like Metal Slug and Doom among others. You’re playing as the last survivor on a mission that went sour and you’re not going out without putting up a good fight! It will feature waves of increasingly difficult monsters, item progression and satisfyingly gory combat.
I will be playtesting the game for the first time during this month’s Full Indie meetup, May 27th in Vancouver, BC. Drop by if you’re in the area!
Keep your eyes on this blog and my twitter @Klemen_Lozar, for development updates!