Work in progress

Minion_4I’ve been working on a new personal project in UE4 which involved making my first realtime character. Obviously inspired by Minions from Despicable Me films, this guy is fully rigged and waiting for animation. I’m currently blocking out the environment and finishing the storyboards, still quite a way to go. The image above is straight from Unreal 4.

RiotContestPolycount is currently hosting a Riot Games art contest and I’m participating in the VFX category. You can track my progress by clicking on the banner above!

Sunday, October 26th, 2014
All material is copyright (c) Klemen Lozar 2009-2015 unless otherwise specified. All rights reserved.
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